Guild members of the grand city of Ravnica, you have been selected by your guilds to answer the call to aid. After the events of the rogue Golgari and Simic agents, news of two rogue Orhzov and Selesnya agent working together have been passed around through the network. Your mission is to find and remove these threats to the city before their influence over it becomes too great to manage.
This will be run on Thursday: 12-5; 6-11
Saturday: 12-5
Creation Rules:
Please Select Races from the Core Rule Book and Return to Ravnica Books, though other races might be allowed based on which Guild you are from.
All Backgrounds must be one of the 10 Ravnica Guilds.
All Official material is allowed. No Unearth Arcana, unofficial material or other 3rd party supplements allowed.
Character Level is 12, and stats follow the Standard Array. Artificer is allowed, as is Revised Ranger. All Optional Class Traits are allowed as all, Maximum Hit Dice for each level, and feats are allowed instead of Ability Score Improvements. Multiclassing is allowed, but classes must be split 6 levels each. Example a Sorcerer 6/Warlock 6 is allowed, but not a Sorcerer 10/Warlock 2. No Unearth Arcana options are allowed unless they have been officially published. All equipment is base equipment, and no magical items will be given out, as magical gear will be selected for the campaign setting, and gear in general will be magically enchanted.
Fully completed characters are preferred, but pregens will be available if needed.
If you have played in last year's Ravnica campaign, you may bring in those old characters as long as they are leveled up to 12.